Stats Channels Live: Server Stats as Locked Voice Channels
Members, online status, boosts and more — automatically displayed in your voice-channel names, refreshed every 10 minutes. Quick-setup in 30 seconds, built to scale to 1M servers.
What are Stats Channels?
You know the pattern: a few locked voice channels at the top of your channel list showing live data instead of normal names — 👥 Members: 1,234, 🟢 Online: 87, 🚀 Boosts: 12. Looks like MEE6, but better integrated and built to scale.
Live today in TeraOne: Stats Channels for every Discord server.
Quick-setup in 30 seconds
In the dashboard, go to the Stats Channels tab → click Set up now. The bot automatically creates a 📊 Server Stats category plus 5 locked voice channels:
- 👥 Total Members
- 🟢 Online (currently connected)
- 👤 Humans (excluding bots)
- 🤖 Bots
- 🚀 Server Boosts
In under a minute you'll see live values at the top of your channel list. Nobody can join these voice channels — they're display-only.
Available stat types
Beyond the 5 classics, there are 4 more types you can add manually:
- Roles — number of server roles (excluding @everyone)
- Channels — total channel count
- New today — members who joined since midnight in your server timezone
- Top XP member — username of the highest-ranked member from the Leveling module
Max 10 stats channels per server. Each channel is a template with a placeholder — design the name freely: Crew ▸ {value}, 🎮 Online now: {value}, Members since day 1: {value}. Live preview in the dashboard shows the rendered result before you save.
Why a 10-minute update cycle?
Discord rate-limits voice-channel renames to 2 per 10 minutes per channel. You physically can't go faster — Discord would discard the renames. 10 minutes is the fastest safe cadence for stable, always-current values.
Our skip-when-unchanged mechanism ensures only channels with actually-changed values get renamed. A quiet server with stable values consumes zero Discord rate-limit budget. Active servers trigger renames on ~10-15% of tick cycles.
Custom-bot precedence
If you've configured your own Discord bot in TeraOne, stats-channel renames run under that bot's token and rate-limit budget. Your custom bot doesn't share its budget with other servers — at scale, that means full control and no bottlenecks from other communities.
Architecture (for the tech-curious)
Under the hood, the feature runs on two BullMQ workers:
- Tick worker — a 10-minute cron job that cursor-paginates all enabled guilds in 1,000-batch chunks and enqueues one update job per guild.
- Update worker — per guild, loads the stats channels, renders current values, compares to the Redis cache
stats:lastName:<channelId>(14-day TTL), and only fires a Discord rename when the name actually changed.
The math for 1M servers × 10 channels: 1M jobs / 600s = ~1.6k jobs/sec sustained, distributed across 4-8 worker pods. Skip-when-unchanged drops Discord calls to a realistic ~10-20% of that. Per-guild custom-bot tokens ensure each guild gets its own rate-limit budget rather than funneling all renames through a single bottleneck.
What's next?
Planned for V2:
- Per-channel cadence — pick 5/10/15/30/60-minute update intervals per stat
- Custom counters — your own values from plugin events (e.g. 🎯 DayZ kills today, 🎫 Tickets open)
- Server age — Founded X days ago
- Multi-channel groups — one stat across multiple channels (e.g. one voice + one category header)
Activate now
Go to your dashboard → pick your server → Stats Channels tab → Set up now. Within a minute your voice channels will show live values. No cost, runs on the TeraOne bot, scales to 1M servers.
Questions? Discord server — we help directly in #support.